
- #ADD ALPHA CHANNEL TXD WORKSHOP UPDATE#
- #ADD ALPHA CHANNEL TXD WORKSHOP 32 BIT#
- #ADD ALPHA CHANNEL TXD WORKSHOP WINDOWS#
Note: the SPECA light map images aren't detected yet, so broken speca links are probably FALSEįile -> new and image -> new functionality changed / added, you can create new txd's andĪdd images of your color format choice into it. The textures with red X'es aren't found in other file (if you see dff havingĪn x the image isn't in txd, if you see a red x on txd side the image isn't used in the dff.) this will list all your textures in dff file and opened txd file
#ADD ALPHA CHANNEL TXD WORKSHOP UPDATE#
This is more STABILITY update than functionality, altrough many functionalities were added:
#ADD ALPHA CHANNEL TXD WORKSHOP WINDOWS#
Version 3.1 (don't asociate this with windows 3.1.) Please tell me about such problems so i can locate and eliminate those bugs. If the program crashes on any san andreas txd or the images look vierd / wrong Of the program and make it plugin based (possible support for other games as well) This program is unstable and i know that, i will fix and recode large portions Note that this tool should not be used with either gta3, vc or san andreas. * this version removes the 255 images limit in previous versions * hacked together support for san andreas, any mipmaps present are discarded on loading.ĭo not use this version to do anyt editing with txds, they will probably end up corrupted. San andreas is acting vierd, i can replace images in LOADSCS.txdīut others like LD_PLANE.txd just dhow up blank white ingame. San andreas saving experimental, works only with some images, Hard to remove all those "acces violation" errors in next versionĬan save vice city and gta3 compatible again

+ fixed some program errors and glitches, not much but i will try + fixed window startup positions (if you have multiple monitors you know what i mean - they were annoyingly opening in the middle of screen edges half on both screens) + some graphics on buttons etc were changed + some old readme sections fixed ( it isn't neccesary to use templates to add images to txds, you can do this easier way with image > new ) + program now kinda works with xp themes, the vierdly painted toolbar isn't my fault.

+ some fixes added to dff check feature (didn't repaint the lists after refresh) + alpha mix view removed, a similar feature "mixed view" is now where you were switching between alpha and image viev
#ADD ALPHA CHANNEL TXD WORKSHOP 32 BIT#
+ PNG import & export (including alpha channel but NO single-color transparency), i suggest using this rather than bmp or tga because pngs are not just smaller but also more stable, but beware that png I/O is also only supported for dxted and 32 bit images (just like tga I/O) + fixed some nasty TGA import / export bugs + Fixed some base-code stability bugs that should reduce crashes and memory leaks + Fixed a nasty bug if txd file was empty or corrupt + Fixed the file asociation checkbox, now works on XP too + Fixed some more bugs that should reduce crashes and memory leaks + Added toolbar button that can be toggled, it will toggle the image list to show extra large thumbnails.

+ Fixed bug when deleting files from img file (shouldnt corrupt files but there is a chance if you used it combined with other actions too)
